Rare Effects
Earth – increases Max HP
Landslide – chance to stun when attacking
Great Gale – increases Atk. Spd.
On Fire – increases HP regeneration
Destruction – increases P. Atk.
Lightning – increases critical damage
Thunder – increases critical attack rate
Concentration – increases Accuracy
Evil Spirit – absorbs HP when attacking
Clairvoyance – increases attack range
Wisdom – decreases MP consumption
Confusion – increases Evasion
Molar – chance to poison when attacking
Hail – increases M. Atk.
Cleverness – increases HP Regeneration
Nature – increases Max MP
Holy Spirit – increases heal amount
1-Hand Blunt Weapons
Battle Axe – C 107/61
- Anger – Enhances P. Atk. by 20 while reducing Max HP by 15%.
Haste – Increases Atk. Spd. by about 8%.
Rsk. Focus – Increases Critical Attack by 138 when HP becomes 60% or lower.
Silver Axe – C 107/61
- Anger – Enhances P. Atk. by 20 while reducing Max HP by 15%.
Haste – Increases Atk. Spd. by about 8%.
Rsk. Focus – Increases Critical Attack by 138 when HP becomes 60% or lower.
Skull Graver – C 107/61
- Anger – Enhances P. Atk. by 20 while reducing Max HP by 15%.
Rsk. Focus – Increases Critical Attack by 138 when HP becomes 60% or lower.
Health – Increases Max HP by 25%.
Dwarven War Hammer – C 122/68
- Anger – Enhances P. Atk. by 22 while reducing Max HP by 15%.
Haste – Increases Atk. Spd. by about 7%.
Health – Increases Max HP by 25%.
War Axe – C 139/76
- Anger – Enhances P. Atk. by 24 while reducing Max HP by 15%.
Haste – Increases Atk. Spd. by about 7%.
Health – Increases Max HP by 25%.
Yaksa Mace – C 156/83
- Anger – Enhances P. Atk. by 26 while reducing Max HP by 15%.
Rsk. Focus – Increases Critical Attack by 115 when HP becomes 60% or lower.
Health – Increases Max HP by 25%.
Heavy War Axe – B 175/91
- Anger – Enhances P. Atk. by 28 while reducing Max HP by 15%.
Rsk. Focus – Increases Critical Attack by 107 when HP becomes 60% or lower.
Health – Increases Max HP by 25%.
- Rare: Earth
Art of Battle Axe – B 194/99
- Haste – Increases Atk. Spd. by about 6%.
Rsk. Focus – Increases Critical Attack by 99 when HP becomes 60% or lower.
Health – Increases Max HP by 25%.
- Rare: Landslide
Deadman’s Glory – B 194/99
- Anger – Enhances P. Atk. by 30 while reducing Max HP by 15%.
Haste – Increases Atk. Spd. by about 6%.
Health – Increases Max HP by 25%.
- Rare: Landslide
Meteor Shower – A 213/107
- Rsk. Haste – Increases Atk. Spd. by 11% when HP falls below 60%.
Focus – Increases Critical Attack by 61.
Crt. Bleed – on a critical attack, increases probability of drawing target’s blood by 42%. Effect 7.
- Rare: Earth
Elysian – A 232/114
- Anger – Decreases Max HP by 15% and increases P. Atk. by 32.
ealth – Increases Max HP by 25%.
Crt. Drain – on a critical attack, absorbs 19 HP from target.
- Rare: Great Gale
Barakiel’s Axe – A 251/121 – PVP
- Haste – Increases Atk. Spd. by 6%.
Health – Increases Max HP by 25%.
Focus – Increases Critical Attack by 61.
- Rare: On Fire
Basalt Battlehammer – S 281/132 – SC 13 – PVP
- HP Regeneration – Increases HP regeneration rate.
Health – Increases Max HP by 25%.
HP Drain – Restores 3% of melee damage inflicted upon the enemy to your own HP.
- Rare: On Fire (ingame states: Earth)
Dynasty Cudgel – S80 307/140 – SC 14 – PVP
- Anger – Decreases player’s HP by 15% while increasing P. Atk. by 78 on a critical attack.
Health – Increases Max HP by 25%.
Rsk. Focus – Increases Critical Attack by 164 when HP becomes 60% or lower.
- Rare: Landslide
Icarus Hammer – S80 363/163 – SC 15
- Anger – Decreases HP by 15% while increasing P. Atk. by 78 on a critical attack.
Health – Increases Max HP by 25%.
Rsk. Focus – Increases Critical Attack by 164 when HP becomes 60% or lower.
- Rare: Earth
1-Hand Swords
Stormbringer – C 107/61
- Crt. Anger – Decreases player’s HP by 12 while increasing P. Atk. by 248 on a critical attack.
Focus – Increases Critical Attack by 86.
Light – Increases weight gauge by 20%.
Katana – C 122/68
- Haste – Increases Atk. Spd. by about 7%.
Focus – Increases Critical Attack by 82.
Crt. Damage – Increases P. Atk. by 194 on a critical attack.
Raid Sword – C 122/68
- Crt. Poison – 15% chance that target will be poisoned during critical attack. Effect 5
Focus – Increases Critical Attack by 82.
Crt. Drain – User absorbs 9 HP from target during critical attack.
Samurai Longsword – C 122/68
- Haste – Increases Atk. Spd. by about 7%.
Focus – Increases Critical Attack by 73.
Crt. Damage – Increases P. Atk. by 231 on a critical attack.
Shamshir – C 122/68
- Guidance – Increases Accuracy by 6.
Back Blow – Increases Critical Attack by 67 when attacking the enemy from behind.
Rsk. Evasion – Increases Evasion by 7 when HP becomes 60% or lower.
Spirit Sword – C 122/68
- Crt. Poison – 15% chance that target will be poisoned during critical attack. Effect 5
Haste – Increases Atk. Spd. by about 7%.
Crt. Damage – Increases P. Atk. by 194 on a critical attack.
Caliburs – C 139/76
- Guidance – Increases Accuracy by 5.
Focus – Increases Critical Attack by 77.
Crt. Damage – Increases P. Atk. by 213 on a critical attack.
Sword of Delusion – C 139/76
- Rsk. Haste – Increases Atk. Spd. by 12% when HP drops to 60% or lower.
Focus – Increases Critical Attack by 77.
Health – Increases Max HP by 25%.
Sword of Limit – C 139/76
- Crt. Drain – Absorbs HP +9 from target on a critical attack.
Guidance – increases Accuracy to 5.
Health – Increases Max HP by 25%.
Sword of Nightmare – C 139/76
- Focus – Increases Critical Attack by 77.
Health – Increases Max HP by 25%.
Light – Increases weight gauge by 20%.
Tsurugi – C 139/76
- Haste – Increases Atk. Spd. by about 7%.
Focus – Increases Critical Attack by 77.
Crt. Damage – Increases P. Atk. by 213 on a critical attack.
Keshanberk – B 175/91
- Guidance – Increases Accuracy by 5.
Back Blow – Increases Critical Attack by 56 when attacking the enemy from behind.
Focus – Increases Critical Attack by 68.
- Rare: Destruction
Sword of Damascus – B 194/99
- Haste – Increases Atk. Spd. by about 6%.
Focus – Increases Critical Attack by 64.
Crt. Damage – Increases P. Atk. by 262 on a critical attack.
- Rare: Earth
Tallum Blade – A 213/107
- Anger – Decreases Max HP by 15% and increases P. Atk. by 31.
Haste – Increases Atk. Spd. by about 6%.
Crt. Poison – on a critical attack, poisons a target with a 10% chance of success. Effect 7.
- Rare: Destruction
Dark Legion’s Edge – A 232/114
- Health – Increases Max HP by 25%.
Crt. Damage – on a critical attack, increases P. Atk. by 326.
Rsk. Focus – When HP drops to 60% or below, increases Critical Attack by 130.
- Rare: Lightning
Sirra’s Blade – A 251/121 – PVP
- Haste – Increases Atk. Spd. by 6%.
Haealth – Increases Max HP by 25%.
Crt. Poison – Increases the possibility that the target will be poisoned by 15% during a regular critical attack.
- Rare: Landslide
Forgotten Blade – S 281/132 – SC 13 – PVP
- Haste – Increases Atk. Spd. by about 7%.
Health – Increases Max HP by 25%.
Focus – Increases critical chance by 84.
- Rare: Thunder
Dynasty Sword – S80 374/140 – SC 14 – PVP
- Focus – Increases Critical Attack by 111.
Health – Increases Max HP by 25%.
Light - Increases weight gauge by 20%.
Icarus Sawsword – S80 363/163 – SC 15
- Focus – Increases Critical Attack by 111.
Health – Increases Max HP by 25%.
Light – Increases weight gauge by 20%.
- Rare: Destruction
2-Hand Blunt Weapons
Pa’agrian Hammer – C 135/101
- Rsk. Evasion – Increases Evasion by 6 when HP becomes 60% or lower.
Magic Poison – Has a 7% chance of casting Curse Poison when using a skill which has a bad effect on a target. Effect 7.
Magic Weakness – Has a 7% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.
Karik Horn – C 169/76
- Crt. Drain – Absorbs 9 HP from a target when one makes a critical attack.
Haste – Increases Atk. Spd. by 7%.
Focus – Increases critical attack rate by 77.
Dwarven Hammer – C 190/83
- Anger – Decreases Max HP by 15% and increases P. Atk. by 26.
Health – Increases Max HP by 25%.
Crt. Bleed – on a critical attack, it causes the enemy to start to bleed with a success rate of 42%. Effect 5.
Ice Storm Hammer – B 213/91
- Anger – Decreases Maximum HP 15% and increases P. Atk. by 28.
Crt. Bleed – During a regular critical attack, it causes the enemy to start to bleed with a success rate of 41%. Effect 5.
Focus – Increases critical attack rate by 68.
- Rare: Thunder
Star Buster – B 236/99
- Rsk. Focus – Critical attack rate increases by 99 when the character’s HP falls to 60% or below.
Haste – Increases Atk. Spd. by 6%.
Health – Increases Max HP by 25%.
- Rare: Great Gale
Destroyer Hammer – A 259/107
- Crt. Drain – Absorbs 18 HP from a target on a critical attack.
Haste – Increases Atk. Sp.d by 6%.
Health – Increases Max HP by 25%.
- Rare: Thunder
Doom Crusher – A 282/114
- Anger – Decreases Max HP by 15% and increases P. Atk. by 11%.
Rsk. Haste – Increases Atk. Spd. by 11% when HP falls below 60%.
Health – Increases Max HP by 25%.
- Rare: Lightning
Behemoth’s Tuning Fork – A 305/121 – PVP
- Anger – Decreases Max HP by 15% and increases P. Atk. by 32.
Health – Increases Max HP by 25%.
Focus – Increases Critical Attack by 61.
- Rare: Destruction
Dragon Hunter Axe – S 342/132 – SC 13 – PVP
- HP Regenereation – Increases HP regeneration rate.
Health – Increases Max HP by 25%.
HP Drain – Restores 3% of melee damage inflicted upon the enemy to your own HP.
- Rare: Destruction (ingame states: Lightning)
Dynasty Crusher – S80 307/140 – SC 14 – PVP
- Anger – Decreases player’s HP by 15% while increasing P. Atk. by 78 on a critical attack.
Health – Increases Max HP by 25%.
Rsk. Focus – Increases Critacal Attack by 164 when HP becomes 60% or lower.
- Rare: Great Gale
2-Hand Swords
Flamberge – C 130/61
- Focus – Increases Critical Attack by 86.
Crt. Damage – Increases P. Atk. by 174 on a critical attack.
Light – Increases weight gauge by 20%.
Pa’agrian Sword – C 169/76
- Crt. Drain – Absorbs 9 HP from a target when one makes a critical attack.
Focus – Increases critical attack rate by 77.
Health – Increases Max HP by 25%.
Berserker Blade – C 190/83
- Haste – Increases Atk. Spd. by about 7%.
Focus – Increases Critical Attack by 73.
Crt. Damage – Increases P. Atk. by 270 on a critical attack.
Great Sword – B 213/91
- Fopcus – Increases Critical Attack by 68.
Health – Increases Max HP by 25%.
Crt. Damage – Increases P. Atk. by 247 on a critical attack.
- Rare: Thunder
Guardian Sword – B 236/99
- Crt. Drain – Absorbs 8 HP from a target on a critical attack.
Health – Increases Max HP by 25%.
Crt. Bleed – When launching a regular critical attack, it causes the target to bleed with a success rate of 24%. Effect 7.
- Rare: Great Gale
Infernal Master – A 259/107
- Haste – Increases Atk. Spd. by 6%.
Focus – Increases critical attack rate by 61.
Crt. Damage – Inflicts additional damage on a critical attack by 297.
- Rare: Concentration
Dragon Slayer – A 282/114
- Health – Increases Max HP by 25%.
Crt. Drain – on a critical attack, absorbs 11 HP from target.
Crt. Bleed – on a critical attack, increases probability of drawing target’s blood by 24%. Effect 7.
- Rare: Evil Spirit
Sword of Ipos – A 305/121 – PVP
- Haste – Increases Atk. Spd. by 6%.
Health – Increases Max HP by 25%.
Focus – Increases Critical Attack by 61.
- Rare: Earth
Heaven’s Divider – S 342/132 – SC 13 – PVP
- Haste – Increases Atk. Spd. by about 7%.
Focus – Increases critical chance by 84.
Health – Increases Max HP by 25%.
- Rare: Lightning
Dynasty Blade – S80 374/140 – SC 14 – PVP
- Focus – Increases Critical Attack by 111.
Health – Increases Max HP by 25%.
Light – Increases weight gauge by 20%.
- Rare: Great Gale
Icarus Heavy Arms – S80 442/163 – SC 15
- Focus – Increases Critical Attack by 111.
Health – Increases Max HP by 25%.
Light – Increases weight gauge by 20%.
- Rare: Thunder
Bows
Crystallized Ice Bow – C 220/61
- Guidance – Increases Accuracy by 5.
Evasion – Increases Evasion by 2.
Quick Recovery – Reduces re-use delay by approximately 17%.
Elven Bow of Nobility – C 252/68
- Evasion – Increases Evasion by 2.
Miser – There is a 30% rate of probability the number of soulshots consumed is reduced to 7.
Cheap Shot – When launching a general attack, there is a 46% probability that MP consumption will be decreased to 2.
Elemental Bow – C 277/75
- Guidance – Increases Accuracy by 5.
Quick Recovery – Reduces re-use delay by approximately 20%.
Miser – There is a 30% rate of probability the number of soulshots consumed is reduced to 7.
Akat Long Bow – C 316/84
- Guidance – Increases Accuracy by 4.
Evasion – Increases Evasion by 2.
Miser – There is a 30% rate of probability the number of soulshots consumed is reduced to 8.
Eminence Bow – C 323/83
- Guidance – Increases Accuracy by 4.
Miser – There is a 30% rate of probability the number of soulshots consumed is reduced to 9.
Cheap Shot – When launching a general attack, there is a 34% probability that MP consumption will be decreased to 1.
Dark Elven Long Bow – B 397/100
- Crt. Bleed – 30% chance that target will bleed during critical attack. Effect 6.
Miser – Has a 19% chance of reducing the number of soulshots consumed to 2.
Evasion – Increases Evasion by 2.
- Rare: Concentration
Bow of Peril – B 400/99
- Guidance – Increases Accuracy by 3.
Quick Recovery – Reduces re-use delay by approximately 13%.
Cheap Shot – When launching a general attack, there is a 42% probability that MP consumption will be decreased to 2.
- Rare: Earth
Carnage Bow – A 440/107
- Mana Up – Increases Max MP by 30%
Crt. Bleed – Has a 35% chance of causing a target to bleed on a critical attack. Effect 7.
Light – Increases weight guage by 20%.
- Rare: Concentration
Soul Bow – A 528/125
- Quick Recovery – Decreases re-use delay by about 15%.
Cheap Shot – During a general attack, 2 MP will be consumed at the probability rate of 38%.
Crt. Poison – on a critical attack, poisons a target with a 18% chance of success. Effect 7.
- Rare: Clairvoyance
Shyeed’s Bow – A 570/133 – PVP
- Cheap Shot – Adds a 30% chance to decrease MP consumption by 1 on a general attack.
Quick Recovery – Decreases re-use delay by about 17%.
Focus – Increases Critical Attack by 61.
- Rare: Wisdom
Draconic Bow – S 581/132 – SC 13 – PVP
- Cheap Shot – Has a 26% chance of decreasing MP consumption to 1 on a general attack.
Crt. Slow – Has a chance of casting Slow on a critical attack.
Focus – Increases Critical Attack by 88.
- Rare: Earth (ingame states: Lightning)
Dynasty Bow – S80 634/140 – SC 14 – PVP
- Cheap Shot – When Has a 26% chance of decreasing MP consumption to 1 on a general attack.
Guidance – Increases Accuracy by 5.32.
Focus – Increases Critical Attack by 116.
- Rare: Great Gale
Icarus Spitter – S80 689/163 – SC 15
- Cheap Shot – When Has a 26% chance of decreasing MP consumption to 1 on a general attack.
Guidance – Increases Accuracy by 5.32.
Focus – Increases Critical Attack by 116.
- Rare: Concentration
Dagger
Soulfire Dirk – C 86/91
- Mana Up – Increases Max MP by 30%.
Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
Magic Silence – Has a 10% chance of casting Silence when using a skill which has a bad effect on a target. Effect 1.
Cursed Dagger – C 94/61
- Crt. Bleed – 12% chance that target will bleed during critical attack. Effect 5.
Crt. Poison – 4% chance that target will be poisoned during critical attack. Effect 5
Rsk. Haste – Increases Atk. Spd. by 13% when HP drops to 60% or lower.
Dark Elven Dagger – C 94/61
- Rsk. Haste – Increases Atk. Spd. by 13% when HP falls below 60%.
Back Blow – Increases Critical Attack by 109 when attacking the enemy from behind.
Focus – Increases Critical Attack by 90.
Might Mortal – Increases the success rate of Mortal Blow and Deadly Blow by 50%.
Stiletto – 107/68
- Crt. Bleed – 12% chance that target will bleed critical attack. Effect 5.
Crt. Poison – 4% chance that target will be poisoned during critical attack. Effect 5
Rsk. Haste – Increases Atk. Spd. by 12% when HP falls below 60%.
Might Mortal – Increases the success rate of Mortal Blow and Deadly Blow by 48%.
Dark Screamer – C 122/76
- Crt. Bleed – 10% chance that target will bleed during critical attack. Effect 6.
Focus – Increases Critical Attack by 81.
Evasion – Increases Evasion by 2.
Grace Dagger – C 122/76
- Focus – Increases Critical Attack by 81.
Back Blow – Increases Critical Attack by 97 when attacking the enemy from behind.
Evasion – Increases Evasion by 2.
Crystal Dagger – C 136/83
- Crt. Bleed – 10% chance that target will bleed during critical attack. Effect 6.
Crt. Poison – 3% chance that target will be poisoned during critical attack Effect 6
Crt. Damage – Increases P. Atk. to 140 on a critical attack.
Might Mortal – Increases the success rate of Mortal Blow and Deadly Blow by 44%.
Hell Knife – B 122/122
- Regeneration – Has a 30% chance of casting Regeneration when using a skill which has a good effect on a target. Effect 3.
Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target. Effect 4.
Magic Chaos – Has a 7% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.
- Rare: Confusion
Kris – B 153/91
- Focus – Increases Critical Attack by 71.
Back Blow – Increases Critical Attack by 86 when attacking the enemy from behind.
Evasion – Increases Evasion by 2.
- Rare: Confusion
Demon Dagger – B 170/99
- Crt. Bleed – 10% chance that target will bleed during critical attack. Effect 6.
Crt. Poison – 3% chance that target will be poisoned during critical attack Effect 6
Crt. Damage – Increases P. Atk. to 160 on a critical attack.
Might Mortal – Increases the success rate of Mortal Blow and Deadly Blow by 40%.
- Rare: Great Gale
Bloody Orchid – A 186/107
- Focus – Increases Critical Attack by 67.
Crt. Bleed – on a critical attack, increases chance of drawing target’s blood by 12%. Effect 7.
Back Blow – When attacking a target from behind, increases Critical Attack by 37%.
- Rare: Confusion
Soul Separator – A 203/114
- Guidance – Increases Accuracy by 4.
Rsk. Haste – Increases Atk. Spd. by 11% when HP falls below 60%.
Crt. Damage – on a critical attack, increases P. Atk. by 200.
- Rare: On Fire
Naga Storm – A 220/121 – PVP
- Focus – Increases critical attack rate by 67.
Crt. Damage – Increases P. Atk. by 200 on a critical attack.
Back Blow – Increases the critical attack rate by 37 when attacking a target from behind.
- Rare: Molar
Angel Slayer – S 246/132 – SC 13 – PVP
- Haste – Increases Atk. Spd. by about 7%.
Crt. Damage – Increases P. Atk. by 265 on a critical attack.
HP Drain – Restores 3% of melee damage inflicted upon the enemy to your own HP.
- Rare: Concentration
Dynasty Knife – S80 269/140 – SC 14 – PVP
- Focus – Increases Critical Attack by 116.
Evasion – Increases Evasion by 5.
Crt. Damage - Increases P. Atk. by 559 on a critical attack.
- Rare: Great Gale
Icarus Disperser – S80 318/163 – SC 15
- Focus – Increases Critical Attack by 116.
Evasion – Increases Evasion by 5.
Crt. Damage - Increases P. Atk. by 559 on a critical attack.
- Rare: Confusion
Fists
Chakram – C 130/61
- Crt. Poison – 8% chance that target will be poisoned during critical attack. Effect 5
Rsk. Haste – Increases Atk. Spd. by 13% when HP drops to 60% or lower.
Crt. Drain – User absorbs 6 HP from target during critical attack.
Knuckle Duster – C 148/68
- Rsk. Haste – Increases Atk. Spd. by 12% when HP drops to 60% or lower.
Haste – Increases Atk. Spd. by about 7%.
Rsk. Evasion – Increases Evasion by 7 when HP becomes 60% or lower.
Fisted Blade – C 169/76
- Rsk. Haste – Increases Atk. Spd. by 12% when HP drops to 60% or lower.
Haste – Increases Atk. Spd. by about 7%.
Rsk. Evasion – Increases Evasion by 6 when HP becomes 60% or lower.
Great Pata – C 190/83
- Crt. Poison – 7% chance that target will be poisoned during critical attack Effect 6
Rsk. Haste – Increases Atk. Spd. by 11% when HP drops to 60% or lower.
Crt. Drain – User absorbs 10 HP from target during critical attack.
Arthro Nail – B 213/91
- Crt. Poison – 7% chance that target will be poisoned during critical attack Effect 6.
Rsk. Haste – Increases Atk. Spd. by 10% when HP drops to 60% or lower.
Rsk. Evasion – Increases Evasion by 6 when HP becomes 60% or lower.
- Rare: Destruction
Bellion Cestus – B 236/99
- Crt. Poison – 6% chance that target will be poisoned during critical attack Effect 7
Rsk. Hastee – Increases Atk. Spd. by 9% when HP drops to 60% or lower.
Crt. Drain – User absorbs 14 HP from target during critical attack.
- Rare: Great Gale
Blood Tornado – A 259/107
- Anger – Decreases Max HP by 15% and increases P. Atk. by 38.
Haste – Increases Atk. Spd. by about 6%.
Focus – Increases Critical Attack by 61.
- Rare: Destruction
Dragon Grinder – A 282/114
- Guidance – Increases Accuracy by 5.
Health – Increases Max HP by 25%.
Rsk. Evasion – When HP drops to 60% or below, increases Evasion by 6.
- Rare: Earth
Sobekk’s Hurricane – A 305/121 – PVP
- Rsk. Haste – Increases Atk. Spd. by 11% when HP falls below 60%.
Haste – Increases Atk. Spd. by about 6%.
Crt. Drain – Increases the possibility of absorbing 14 HP on a critical attack.
- Rare: Landslide
Demon Splinter – S 342/132 – SC 13 – PVP
- Focus – Increases critical chance by 80.
Health – Increases Max HP by 25%.
Crt. Stun – Has a 27% chance of casting Stun on a critical attack.
- Rare: Lightning
Dynasty Bagh-Nakh – S80 374/140 – SC 14 – PVP
- Rsk. Evasion – Increases Evasion by 6.8 when HP becomes 60% or lower.
Focus – Increases critical attack by 106.
Haste – Increases Atk. Spd. by 10%.
- Rare: Great Gale
Icarus Hand – S80 442/163 – SC 15
- Rsk. Evasion – Increases Evasion by 6.8 when HP becomes 60% or lower.
Focus – Increases critical attack by 106.
Haste – Increases Atk. Spd. by 10%.
- Rare: Destruction
Polearms
Body Slasher – C 107/61
- Crt. Stun – 18% chance of stun effect on a critical attack.
Towering Blow – Increases the effect area of the weapon.
Wide Blow – Broadens angle of attack.
Orcish Glaive – C 107/61
- Crt. Stun – 18% chance of stun effect on a critical attack.
Anger – Increases P. Atk. by 20 while reducing Max HP by 15%.
Towering Blow – Increases the effect area of the weapon.
Scythe – C 107/61
- Crt. Stun – 18% chance of stun effect on a critical attack.
Anger – Increases P. Atk. by 20 while reducing Max HP by 15%.
Light – Increases weight gauge by 20%.
Bec de Corbin – C 122/68
- Crt. Stun – 17% chance of stun effect on a critical attack.
Towering Blow – Increases the effect area of the weapon.
Light – Increases weight gauge by 20%.
Poleaxe – C 139/76
- Wide Blow – Broadens angle of attack.
Towering Blow – Increases the effect area of the weapon.
Crt. Stun – on a critical attack, produces a stun effect at the rate of about 25%.
Scorpion – C 144/78
- Crt. Stun – 16% chance of stun effect on a critical attack.
Anger – Increases P. Atk. by 24 while reducing Max HP by 15%.
Wide Blow – Broadens angle of attack.
Widow Maker – C 144/78
- Crt. Stun – 16% chance of stun effect on a critical attack.
Wide Blow – Broadens angle of attack.
Towering Blow – Increases the effect area of the weapon.
Orcish Poleaxe – C 156/83
- Crt. Stun – 15% chance of stun effect on a critical attack.
Wide Blow – Broadens angle of attack.
Towering Blow – Increases the effect area of the weapon.
Great Axe – B 175/91
- Crt. Stun – 14% chance of stun effect on a critical attack.
Anger – Increases P. Atk. by 28 while reducing Max HP by 15%.
Light – Increases weight gauge by 20%.
- Rare: Lightning
Lance – B 194/99
- Crt. Stun – 13% chance of stun effect on a critical attack.
Anger – Increases P. Atk. by 30 while reducing Max HP by 15%.
Towering Blow – Increases the effect area of the weapon.
- Rare: Earth
Halberd – A 213/107
- Wide Blow – Broadens angle of attack.
Crt. Stun – Has a 25% chance to stun on a critical attack.
Haste – Increases Atk. Spd. by about 6%.
- Rare: Thunder
Tallum Glaive – A 232/114
- Wide Blow – Broadens angle of attack.
Guidance – Increases Accuracy by 4.
Health – Increases Max HP by 25%.
- Rare: On Fire
Tiphon’s Spear – A 251/121 – PVP
- Crt. Stun – Has a 25% chance to stun on a critical attack.
Wide Blow – Broadens angle of attack.
Towering Blow – Increases the effect area of the weapon.
- Rare: Landslide
Saint Spear – S 281/132 – SC 13 – PVP
- Guidance – Increases Accuracy by 5.
Haste – Increases Atk. Spd. by about 7%.
Health – Increases Max HP by 25%.
- Rare: Landslide
Dynasty Halberd – S80 307/140 – SC 14 – PVP
- Anger – Decreases your HP by 15% and increases P. Atk. by 78.
Crt. Stun – There is a 48% probability that Stun effect is applied on a critical attack.
Light – Increases weight gauge by 20%.
- Rare: Earth
Icarus Trident – S80 363/163 – SC 15
- Anger – Decreases your HP by 15% and increases P. Atk. by 78.
Crt. Stun – There is a 48% probability that Stun effect is applied on a critical attack.
Light – Increases weight gauge by 20%.
- Rare: Lightning