Hardcore Klán - Mysticworld Lionna Szerver

Lineage II.

Rare Effects

Earth – increases Max HP
Landslide – chance to stun when attacking
Great Gale – increases Atk. Spd.
On Fire – increases HP regeneration
Destruction – increases P. Atk.
Lightning – increases critical damage
Thunder – increases critical attack rate
Concentration – increases Accuracy
Evil Spirit – absorbs HP when attacking
Clairvoyance – increases attack range
Wisdom – decreases MP consumption
Confusion – increases Evasion
Molar – chance to poison when attacking
Hail – increases M. Atk.
Cleverness – increases HP Regeneration
Nature – increases Max MP
Holy Spirit – increases heal amount

1-Hand Blunt Weapons

Battle Axe – C 107/61

  • Anger – Enhances P. Atk. by 20 while reducing Max HP by 15%.
    Haste – Increases Atk. Spd. by about 8%.
    Rsk. Focus – Increases Critical Attack by 138 when HP becomes 60% or lower.

Silver Axe – C 107/61

  • Anger – Enhances P. Atk. by 20 while reducing Max HP by 15%.
    Haste – Increases Atk. Spd. by about 8%.
    Rsk. Focus – Increases Critical Attack by 138 when HP becomes 60% or lower.

Skull Graver – C 107/61

  • Anger – Enhances P. Atk. by 20 while reducing Max HP by 15%.
    Rsk. Focus – Increases Critical Attack by 138 when HP becomes 60% or lower.
    Health – Increases Max HP by 25%.

Dwarven War Hammer – C 122/68

  • Anger – Enhances P. Atk. by 22 while reducing Max HP by 15%.
    Haste – Increases Atk. Spd. by about 7%.
    Health – Increases Max HP by 25%.

War Axe – C 139/76

  • Anger – Enhances P. Atk. by 24 while reducing Max HP by 15%.
    Haste – Increases Atk. Spd. by about 7%.
    Health – Increases Max HP by 25%.

Yaksa Mace – C 156/83

  • Anger – Enhances P. Atk. by 26 while reducing Max HP by 15%.
    Rsk. Focus – Increases Critical Attack by 115 when HP becomes 60% or lower.
    Health – Increases Max HP by 25%.

Heavy War Axe – B 175/91

  • Anger – Enhances P. Atk. by 28 while reducing Max HP by 15%.
    Rsk. Focus – Increases Critical Attack by 107 when HP becomes 60% or lower.
    Health – Increases Max HP by 25%.
  • Rare: Earth

Art of Battle Axe – B 194/99

  • Haste – Increases Atk. Spd. by about 6%.
    Rsk. Focus – Increases Critical Attack by 99 when HP becomes 60% or lower.
    Health – Increases Max HP by 25%.
  • Rare: Landslide

Deadman’s Glory – B 194/99

  • Anger – Enhances P. Atk. by 30 while reducing Max HP by 15%.
    Haste – Increases Atk. Spd. by about 6%.
    Health – Increases Max HP by 25%.
  • Rare: Landslide

Meteor Shower – A 213/107

  • Rsk. Haste – Increases Atk. Spd. by 11% when HP falls below 60%.
    Focus – Increases Critical Attack by 61.
    Crt. Bleed – on a critical attack, increases probability of drawing target’s blood by 42%. Effect 7.
  • Rare: Earth

Elysian – A 232/114

  • Anger – Decreases Max HP by 15% and increases P. Atk. by 32.
    ealth – Increases Max HP by 25%.
    Crt. Drain – on a critical attack, absorbs 19 HP from target.
  • Rare: Great Gale

Barakiel’s Axe – A 251/121 – PVP

  • Haste – Increases Atk. Spd. by 6%.
    Health – Increases Max HP by 25%.
    Focus – Increases Critical Attack by 61.
  • Rare: On Fire

Basalt Battlehammer – S 281/132 – SC 13 – PVP

  • HP Regeneration – Increases HP regeneration rate.
    Health – Increases Max HP by 25%.
    HP Drain – Restores 3% of melee damage inflicted upon the enemy to your own HP.
  • Rare: On Fire (ingame states: Earth)

Dynasty Cudgel – S80 307/140 – SC 14 – PVP

  • Anger – Decreases player’s HP by 15% while increasing P. Atk. by 78 on a critical attack.
    Health – Increases Max HP by 25%.
    Rsk. Focus – Increases Critical Attack by 164 when HP becomes 60% or lower.
  • Rare: Landslide

Icarus Hammer – S80 363/163 – SC 15

  • Anger – Decreases HP by 15% while increasing P. Atk. by 78 on a critical attack.
    Health – Increases Max HP by 25%.
    Rsk. Focus – Increases Critical Attack by 164 when HP becomes 60% or lower.
  • Rare: Earth

1-Hand Swords

Stormbringer – C 107/61

  • Crt. Anger – Decreases player’s HP by 12 while increasing P. Atk. by 248 on a critical attack.
    Focus – Increases Critical Attack by 86.
    Light – Increases weight gauge by 20%.

Katana – C 122/68

  • Haste – Increases Atk. Spd. by about 7%.
    Focus – Increases Critical Attack by 82.
    Crt. Damage – Increases P. Atk. by 194 on a critical attack.

Raid Sword – C 122/68

  • Crt. Poison – 15% chance that target will be poisoned during critical attack. Effect 5
    Focus – Increases Critical Attack by 82.
    Crt. Drain – User absorbs 9 HP from target during critical attack.

Samurai Longsword – C 122/68

  • Haste – Increases Atk. Spd. by about 7%.
    Focus – Increases Critical Attack by 73.
    Crt. Damage – Increases P. Atk. by 231 on a critical attack.

Shamshir – C 122/68

  • Guidance – Increases Accuracy by 6.
    Back Blow – Increases Critical Attack by 67 when attacking the enemy from behind.
    Rsk. Evasion – Increases Evasion by 7 when HP becomes 60% or lower.

Spirit Sword – C 122/68

  • Crt. Poison – 15% chance that target will be poisoned during critical attack. Effect 5
    Haste – Increases Atk. Spd. by about 7%.
    Crt. Damage – Increases P. Atk. by 194 on a critical attack.

Caliburs – C 139/76

  • Guidance – Increases Accuracy by 5.
    Focus – Increases Critical Attack by 77.
    Crt. Damage – Increases P. Atk. by 213 on a critical attack.

Sword of Delusion – C 139/76

  • Rsk. Haste – Increases Atk. Spd. by 12% when HP drops to 60% or lower.
    Focus – Increases Critical Attack by 77.
    Health – Increases Max HP by 25%.

Sword of Limit – C 139/76

  • Crt. Drain – Absorbs HP +9 from target on a critical attack.
    Guidance – increases Accuracy to 5.
    Health – Increases Max HP by 25%.

Sword of Nightmare – C 139/76

  • Focus – Increases Critical Attack by 77.
    Health – Increases Max HP by 25%.
    Light – Increases weight gauge by 20%.

Tsurugi – C 139/76

  • Haste – Increases Atk. Spd. by about 7%.
    Focus – Increases Critical Attack by 77.
    Crt. Damage – Increases P. Atk. by 213 on a critical attack.

Keshanberk – B 175/91

  • Guidance – Increases Accuracy by 5.
    Back Blow – Increases Critical Attack by 56 when attacking the enemy from behind.
    Focus – Increases Critical Attack by 68.
  • Rare: Destruction

Sword of Damascus – B 194/99

  • Haste – Increases Atk. Spd. by about 6%.
    Focus – Increases Critical Attack by 64.
    Crt. Damage – Increases P. Atk. by 262 on a critical attack.
  • Rare: Earth

Tallum Blade – A 213/107

  • Anger – Decreases Max HP by 15% and increases P. Atk. by 31.
    Haste – Increases Atk. Spd. by about 6%.
    Crt. Poison – on a critical attack, poisons a target with a 10% chance of success. Effect 7.
  • Rare: Destruction

Dark Legion’s Edge – A 232/114

  • Health – Increases Max HP by 25%.
    Crt. Damage – on a critical attack, increases P. Atk. by 326.
    Rsk. Focus – When HP drops to 60% or below, increases Critical Attack by 130.
  • Rare: Lightning

Sirra’s Blade – A 251/121 – PVP

  • Haste – Increases Atk. Spd. by 6%.
    Haealth – Increases Max HP by 25%.
    Crt. Poison – Increases the possibility that the target will be poisoned by 15% during a regular critical attack.
  • Rare: Landslide

Forgotten Blade – S 281/132 – SC 13 – PVP

  • Haste – Increases Atk. Spd. by about 7%.
    Health – Increases Max HP by 25%.
    Focus – Increases critical chance by 84.
  • Rare: Thunder

Dynasty Sword – S80 374/140 – SC 14 – PVP

  • Focus – Increases Critical Attack by 111.
    Health – Increases Max HP by 25%.
    Light - Increases weight gauge by 20%.
  • Rare: Earth

Icarus Sawsword – S80 363/163 – SC 15

  • Focus – Increases Critical Attack by 111.
    Health – Increases Max HP by 25%.
    Light – Increases weight gauge by 20%.
  • Rare: Destruction

2-Hand Blunt Weapons

Pa’agrian Hammer – C 135/101

  • Rsk. Evasion – Increases Evasion by 6 when HP becomes 60% or lower.
    Magic Poison – Has a 7% chance of casting Curse Poison when using a skill which has a bad effect on a target. Effect 7.
    Magic Weakness – Has a 7% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.

Karik Horn – C 169/76

  • Crt. Drain – Absorbs 9 HP from a target when one makes a critical attack.
    Haste – Increases Atk. Spd. by 7%.
    Focus – Increases critical attack rate by 77.

Dwarven Hammer – C 190/83

  • Anger – Decreases Max HP by 15% and increases P. Atk. by 26.
    Health – Increases Max HP by 25%.
    Crt. Bleed – on a critical attack, it causes the enemy to start to bleed with a success rate of 42%. Effect 5.

Ice Storm Hammer – B 213/91

  • Anger – Decreases Maximum HP 15% and increases P. Atk. by 28.
    Crt. Bleed – During a regular critical attack, it causes the enemy to start to bleed with a success rate of 41%. Effect 5.
    Focus – Increases critical attack rate by 68.
  • Rare: Thunder

Star Buster – B 236/99

  • Rsk. Focus – Critical attack rate increases by 99 when the character’s HP falls to 60% or below.
    Haste – Increases Atk. Spd. by 6%.
    Health – Increases Max HP by 25%.
  • Rare: Great Gale

Destroyer Hammer – A 259/107

  • Crt. Drain – Absorbs 18 HP from a target on a critical attack.
    Haste – Increases Atk. Sp.d by 6%.
    Health – Increases Max HP by 25%.
  • Rare: Thunder

Doom Crusher – A 282/114

  • Anger – Decreases Max HP by 15% and increases P. Atk. by 11%.
    Rsk. Haste – Increases Atk. Spd. by 11% when HP falls below 60%.
    Health – Increases Max HP by 25%.
  • Rare: Lightning

Behemoth’s Tuning Fork – A 305/121 – PVP

  • Anger – Decreases Max HP by 15% and increases P. Atk. by 32.
    Health – Increases Max HP by 25%.
    Focus – Increases Critical Attack by 61.
  • Rare: Destruction

Dragon Hunter Axe – S 342/132 – SC 13 – PVP

  • HP Regenereation – Increases HP regeneration rate.
    Health – Increases Max HP by 25%.
    HP Drain – Restores 3% of melee damage inflicted upon the enemy to your own HP.
  • Rare: Destruction (ingame states: Lightning)

Dynasty Crusher – S80 307/140 – SC 14 – PVP

  • Anger – Decreases player’s HP by 15% while increasing P. Atk. by 78 on a critical attack.
    Health – Increases Max HP by 25%.
    Rsk. Focus – Increases Critacal Attack by 164 when HP becomes 60% or lower.
  • Rare: Great Gale

2-Hand Swords

Flamberge – C 130/61

  • Focus – Increases Critical Attack by 86.
    Crt. Damage – Increases P. Atk. by 174 on a critical attack.
    Light – Increases weight gauge by 20%.

Pa’agrian Sword – C 169/76

  • Crt. Drain – Absorbs 9 HP from a target when one makes a critical attack.
    Focus – Increases critical attack rate by 77.
    Health – Increases Max HP by 25%.

Berserker Blade – C 190/83

  • Haste – Increases Atk. Spd. by about 7%.
    Focus – Increases Critical Attack by 73.
    Crt. Damage – Increases P. Atk. by 270 on a critical attack.

Great Sword – B 213/91

  • Fopcus – Increases Critical Attack by 68.
    Health – Increases Max HP by 25%.
    Crt. Damage – Increases P. Atk. by 247 on a critical attack.
  • Rare: Thunder

Guardian Sword – B 236/99

  • Crt. Drain – Absorbs 8 HP from a target on a critical attack.
    Health – Increases Max HP by 25%.
    Crt. Bleed – When launching a regular critical attack, it causes the target to bleed with a success rate of 24%. Effect 7.
  • Rare: Great Gale

Infernal Master – A 259/107

  • Haste – Increases Atk. Spd. by 6%.
    Focus – Increases critical attack rate by 61.
    Crt. Damage – Inflicts additional damage on a critical attack by 297.
  • Rare: Concentration

Dragon Slayer – A 282/114

  • Health – Increases Max HP by 25%.
    Crt. Drain – on a critical attack, absorbs 11 HP from target.
    Crt. Bleed – on a critical attack, increases probability of drawing target’s blood by 24%. Effect 7.
  • Rare: Evil Spirit

Sword of Ipos – A 305/121 – PVP

  • Haste – Increases Atk. Spd. by 6%.
    Health – Increases Max HP by 25%.
    Focus – Increases Critical Attack by 61.
  • Rare: Earth

Heaven’s Divider – S 342/132 – SC 13 – PVP

  • Haste – Increases Atk. Spd. by about 7%.
    Focus – Increases critical chance by 84.
    Health – Increases Max HP by 25%.
  • Rare: Lightning

Dynasty Blade – S80 374/140 – SC 14 – PVP

  • Focus – Increases Critical Attack by 111.
    Health – Increases Max HP by 25%.
    Light – Increases weight gauge by 20%.
  • Rare: Great Gale

Icarus Heavy Arms – S80 442/163 – SC 15

  • Focus – Increases Critical Attack by 111.
    Health – Increases Max HP by 25%.
    Light – Increases weight gauge by 20%.
  • Rare: Thunder

Bows

Crystallized Ice Bow – C 220/61

  • Guidance – Increases Accuracy by 5.
    Evasion – Increases Evasion by 2.
    Quick Recovery – Reduces re-use delay by approximately 17%.

Elven Bow of Nobility – C 252/68

  • Evasion – Increases Evasion by 2.
    Miser – There is a 30% rate of probability the number of soulshots consumed is reduced to 7.
    Cheap Shot – When launching a general attack, there is a 46% probability that MP consumption will be decreased to 2.

Elemental Bow – C 277/75

  • Guidance – Increases Accuracy by 5.
    Quick Recovery – Reduces re-use delay by approximately 20%.
    Miser – There is a 30% rate of probability the number of soulshots consumed is reduced to 7.

Akat Long Bow – C 316/84

  • Guidance – Increases Accuracy by 4.
    Evasion – Increases Evasion by 2.
    Miser – There is a 30% rate of probability the number of soulshots consumed is reduced to 8.

Eminence Bow – C 323/83

  • Guidance – Increases Accuracy by 4.
    Miser – There is a 30% rate of probability the number of soulshots consumed is reduced to 9.
    Cheap Shot – When launching a general attack, there is a 34% probability that MP consumption will be decreased to 1.

Dark Elven Long Bow – B 397/100

  • Crt. Bleed – 30% chance that target will bleed during critical attack. Effect 6.
    Miser – Has a 19% chance of reducing the number of soulshots consumed to 2.
    Evasion – Increases Evasion by 2.
  • Rare: Concentration

Bow of Peril – B 400/99

  • Guidance – Increases Accuracy by 3.
    Quick Recovery – Reduces re-use delay by approximately 13%.
    Cheap Shot – When launching a general attack, there is a 42% probability that MP consumption will be decreased to 2.
  • Rare: Earth

Carnage Bow – A 440/107

  • Mana Up – Increases Max MP by 30%
    Crt. Bleed – Has a 35% chance of causing a target to bleed on a critical attack. Effect 7.
    Light – Increases weight guage by 20%.
  • Rare: Concentration

Soul Bow – A 528/125

  • Quick Recovery – Decreases re-use delay by about 15%.
    Cheap Shot – During a general attack, 2 MP will be consumed at the probability rate of 38%.
    Crt. Poison – on a critical attack, poisons a target with a 18% chance of success. Effect 7.
  • Rare: Clairvoyance

Shyeed’s Bow – A 570/133 – PVP

  • Cheap Shot – Adds a 30% chance to decrease MP consumption by 1 on a general attack.
    Quick Recovery – Decreases re-use delay by about 17%.
    Focus – Increases Critical Attack by 61.
  • Rare: Wisdom

Draconic Bow – S 581/132 – SC 13 – PVP

  • Cheap Shot – Has a 26% chance of decreasing MP consumption to 1 on a general attack.
    Crt. Slow – Has a chance of casting Slow on a critical attack.
    Focus – Increases Critical Attack by 88.
  • Rare: Earth (ingame states: Lightning)

Dynasty Bow – S80 634/140 – SC 14 – PVP

  • Cheap Shot – When Has a 26% chance of decreasing MP consumption to 1 on a general attack.
    Guidance
    – Increases Accuracy by 5.32.
    Focus – Increases Critical Attack by 116.
  • Rare: Great Gale

Icarus Spitter – S80 689/163 – SC 15

  • Cheap Shot – When Has a 26% chance of decreasing MP consumption to 1 on a general attack.
    Guidance
    – Increases Accuracy by 5.32.
    Focus – Increases Critical Attack by 116.
  • Rare: Concentration

Dagger

Soulfire Dirk – C 86/91

  • Mana Up – Increases Max MP by 30%.
    Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
    Magic Silence – Has a 10% chance of casting Silence when using a skill which has a bad effect on a target. Effect 1.

Cursed Dagger – C 94/61

  • Crt. Bleed – 12% chance that target will bleed during critical attack. Effect 5.
    Crt. Poison – 4% chance that target will be poisoned during critical attack. Effect 5
    Rsk. Haste – Increases Atk. Spd. by 13% when HP drops to 60% or lower.

Dark Elven Dagger – C 94/61

  • Rsk. Haste – Increases Atk. Spd. by 13% when HP falls below 60%.
    Back Blow – Increases Critical Attack by 109 when attacking the enemy from behind.
    Focus – Increases Critical Attack by 90.
    Might Mortal – Increases the success rate of Mortal Blow and Deadly Blow by 50%.

Stiletto – 107/68

  • Crt. Bleed – 12% chance that target will bleed critical attack. Effect 5.
    Crt. Poison – 4% chance that target will be poisoned during critical attack. Effect 5
    Rsk. Haste – Increases Atk. Spd. by 12% when HP falls below 60%.
    Might Mortal – Increases the success rate of Mortal Blow and Deadly Blow by 48%.

Dark Screamer – C 122/76

  • Crt. Bleed – 10% chance that target will bleed during critical attack. Effect 6.
    Focus – Increases Critical Attack by 81.
    Evasion – Increases Evasion by 2.

Grace Dagger – C 122/76

  • Focus – Increases Critical Attack by 81.
    Back Blow – Increases Critical Attack by 97 when attacking the enemy from behind.
    Evasion – Increases Evasion by 2.

Crystal Dagger – C 136/83

  • Crt. Bleed – 10% chance that target will bleed during critical attack. Effect 6.
    Crt. Poison – 3% chance that target will be poisoned during critical attack Effect 6
    Crt. Damage – Increases P. Atk. to 140 on a critical attack.
    Might Mortal – Increases the success rate of Mortal Blow and Deadly Blow by 44%.

Hell Knife – B 122/122

  • Regeneration – Has a 30% chance of casting Regeneration when using a skill which has a good effect on a target. Effect 3.
    Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target. Effect 4.
    Magic Chaos – Has a 7% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.
  • Rare: Confusion

Kris – B 153/91

  • Focus – Increases Critical Attack by 71.
    Back Blow – Increases Critical Attack by 86 when attacking the enemy from behind.
    Evasion – Increases Evasion by 2.
  • Rare: Confusion

Demon Dagger – B 170/99

  • Crt. Bleed – 10% chance that target will bleed during critical attack. Effect 6.
    Crt. Poison – 3% chance that target will be poisoned during critical attack Effect 6
    Crt. Damage – Increases P. Atk. to 160 on a critical attack.
    Might Mortal – Increases the success rate of Mortal Blow and Deadly Blow by 40%.
  • Rare: Great Gale

Bloody Orchid – A 186/107

  • Focus – Increases Critical Attack by 67.
    Crt. Bleed – on a critical attack, increases chance of drawing target’s blood by 12%. Effect 7.
    Back Blow – When attacking a target from behind, increases Critical Attack by 37%.
  • Rare: Confusion

Soul Separator – A 203/114

  • Guidance – Increases Accuracy by 4.
    Rsk. Haste – Increases Atk. Spd. by 11% when HP falls below 60%.
    Crt. Damage – on a critical attack, increases P. Atk. by 200.
  • Rare: On Fire

Naga Storm – A 220/121 – PVP

  • Focus – Increases critical attack rate by 67.
    Crt. Damage – Increases P. Atk. by 200 on a critical attack.
    Back Blow – Increases the critical attack rate by 37 when attacking a target from behind.
  • Rare: Molar

Angel Slayer – S 246/132 – SC 13 – PVP

  • Haste – Increases Atk. Spd. by about 7%.
    Crt. Damage – Increases P. Atk. by 265 on a critical attack.
    HP Drain – Restores 3% of melee damage inflicted upon the enemy to your own HP.
  • Rare: Concentration

Dynasty Knife – S80 269/140 – SC 14 – PVP

  • Focus – Increases Critical Attack by 116.
    Evasion – Increases Evasion by 5.
    Crt. Damage - Increases P. Atk. by 559 on a critical attack.
  • Rare: Great Gale

Icarus Disperser – S80 318/163 – SC 15

  • Focus – Increases Critical Attack by 116.
    Evasion – Increases Evasion by 5.
    Crt. Damage - Increases P. Atk. by 559 on a critical attack.
  • Rare: Confusion

Fists

Chakram – C 130/61

  • Crt. Poison – 8% chance that target will be poisoned during critical attack. Effect 5
    Rsk. Haste – Increases Atk. Spd. by 13% when HP drops to 60% or lower.
    Crt. Drain – User absorbs 6 HP from target during critical attack.

Knuckle Duster – C 148/68

  • Rsk. Haste – Increases Atk. Spd. by 12% when HP drops to 60% or lower.
    Haste – Increases Atk. Spd. by about 7%.
    Rsk. Evasion – Increases Evasion by 7 when HP becomes 60% or lower.

Fisted Blade – C 169/76

  • Rsk. Haste – Increases Atk. Spd. by 12% when HP drops to 60% or lower.
    Haste – Increases Atk. Spd. by about 7%.
    Rsk. Evasion – Increases Evasion by 6 when HP becomes 60% or lower.

Great Pata – C 190/83

  • Crt. Poison – 7% chance that target will be poisoned during critical attack Effect 6
    Rsk. Haste – Increases Atk. Spd. by 11% when HP drops to 60% or lower.
    Crt. Drain – User absorbs 10 HP from target during critical attack.

Arthro Nail – B 213/91

  • Crt. Poison – 7% chance that target will be poisoned during critical attack Effect 6.
    Rsk. Haste – Increases Atk. Spd. by 10% when HP drops to 60% or lower.
    Rsk. Evasion – Increases Evasion by 6 when HP becomes 60% or lower.
  • Rare: Destruction

Bellion Cestus – B 236/99

  • Crt. Poison – 6% chance that target will be poisoned during critical attack Effect 7
    Rsk. Hastee – Increases Atk. Spd. by 9% when HP drops to 60% or lower.
    Crt. Drain – User absorbs 14 HP from target during critical attack.
  • Rare: Great Gale

Blood Tornado – A 259/107

  • Anger – Decreases Max HP by 15% and increases P. Atk. by 38.
    Haste – Increases Atk. Spd. by about 6%.
    Focus – Increases Critical Attack by 61.
  • Rare: Destruction

Dragon Grinder – A 282/114

  • Guidance – Increases Accuracy by 5.
    Health – Increases Max HP by 25%.
    Rsk. Evasion – When HP drops to 60% or below, increases Evasion by 6.
  • Rare: Earth

Sobekk’s Hurricane – A 305/121 – PVP

  • Rsk. Haste – Increases Atk. Spd. by 11% when HP falls below 60%.
    Haste – Increases Atk. Spd. by about 6%.
    Crt. Drain – Increases the possibility of absorbing 14 HP on a critical attack.
  • Rare: Landslide

Demon Splinter – S 342/132 – SC 13 – PVP

  • Focus – Increases critical chance by 80.
    Health – Increases Max HP by 25%.
    Crt. Stun – Has a 27% chance of casting Stun on a critical attack.
  • Rare: Lightning

Dynasty Bagh-Nakh – S80 374/140 – SC 14 – PVP

  • Rsk. Evasion – Increases Evasion by 6.8 when HP becomes 60% or lower.
    Focus
    – Increases critical attack by 106.
    Haste – Increases Atk. Spd. by 10%.
  • Rare: Great Gale

Icarus Hand – S80 442/163 – SC 15

  • Rsk. Evasion – Increases Evasion by 6.8 when HP becomes 60% or lower.
    Focus
    – Increases critical attack by 106.
    Haste – Increases Atk. Spd. by 10%.
  • Rare: Destruction

Polearms

Body Slasher – C 107/61

  • Crt. Stun – 18% chance of stun effect on a critical attack.
    Towering Blow – Increases the effect area of the weapon.
    Wide Blow – Broadens angle of attack.

Orcish Glaive – C 107/61

  • Crt. Stun – 18% chance of stun effect on a critical attack.
    Anger – Increases P. Atk. by 20 while reducing Max HP by 15%.
    Towering Blow – Increases the effect area of the weapon.

Scythe – C 107/61

  • Crt. Stun – 18% chance of stun effect on a critical attack.
    Anger – Increases P. Atk. by 20 while reducing Max HP by 15%.
    Light – Increases weight gauge by 20%.

Bec de Corbin – C 122/68

  • Crt. Stun – 17% chance of stun effect on a critical attack.
    Towering Blow – Increases the effect area of the weapon.
    Light – Increases weight gauge by 20%.

Poleaxe – C 139/76

  • Wide Blow – Broadens angle of attack.
    Towering Blow – Increases the effect area of the weapon.
    Crt. Stun – on a critical attack, produces a stun effect at the rate of about 25%.

Scorpion – C 144/78

  • Crt. Stun – 16% chance of stun effect on a critical attack.
    Anger – Increases P. Atk. by 24 while reducing Max HP by 15%.
    Wide Blow – Broadens angle of attack.

Widow Maker – C 144/78

  • Crt. Stun – 16% chance of stun effect on a critical attack.
    Wide Blow – Broadens angle of attack.
    Towering Blow – Increases the effect area of the weapon.

Orcish Poleaxe – C 156/83

  • Crt. Stun – 15% chance of stun effect on a critical attack.
    Wide Blow – Broadens angle of attack.
    Towering Blow – Increases the effect area of the weapon.

Great Axe – B 175/91

  • Crt. Stun – 14% chance of stun effect on a critical attack.
    Anger – Increases P. Atk. by 28 while reducing Max HP by 15%.
    Light – Increases weight gauge by 20%.
  • Rare: Lightning

Lance – B 194/99

  • Crt. Stun – 13% chance of stun effect on a critical attack.
    Anger – Increases P. Atk. by 30 while reducing Max HP by 15%.
    Towering Blow – Increases the effect area of the weapon.
  • Rare: Earth

Halberd – A 213/107

  • Wide Blow – Broadens angle of attack.
    Crt. Stun – Has a 25% chance to stun on a critical attack.
    Haste – Increases Atk. Spd. by about 6%.
  • Rare: Thunder

Tallum Glaive – A 232/114

  • Wide Blow – Broadens angle of attack.
    Guidance – Increases Accuracy by 4.
    Health – Increases Max HP by 25%.
  • Rare: On Fire

Tiphon’s Spear – A 251/121 – PVP

  • Crt. Stun – Has a 25% chance to stun on a critical attack.
    Wide Blow – Broadens angle of attack.
    Towering Blow – Increases the effect area of the weapon.
  • Rare: Landslide

Saint Spear – S 281/132 – SC 13 – PVP

  • Guidance – Increases Accuracy by 5.
    Haste – Increases Atk. Spd. by about 7%.
    Health – Increases Max HP by 25%.
  • Rare: Landslide

Dynasty Halberd – S80 307/140 – SC 14 – PVP

  • Anger – Decreases your HP by 15% and increases P. Atk. by 78.
    Crt. Stun – There is a 48% probability that Stun effect is applied on a critical attack.
    Light
    – Increases weight gauge by 20%.
  • Rare: Earth

Icarus Trident – S80 363/163 – SC 15

  • Anger – Decreases your HP by 15% and increases P. Atk. by 78.
    Crt. Stun – There is a 48% probability that Stun effect is applied on a critical attack.
    Light
    – Increases weight gauge by 20%.
  • Rare: Lightning


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